An article titled "Can World of Warcraft Help Build a Better Workforce?" brings up an interesting argument. If you're a good at leading people in video games, you're likely to be a good leader in real life.
I can agree with that claim, although there are some exceptions. Sure, if you're able to lead people on a virtual game, without physically interacting with them, that's a gift. It's most likely that such an ability would be present in real life.
However, some people are more outgoing in virtual worlds. Because you're not physically interacting with these people, you may act different. Some people may be more apt to speak out and be a leader online.
Just as people can make up ficticious lives on social networkin sites, such as MySpace, they can do so in virtual life games. I suppose people are living "two lives," and thus have two different peorsonalities.
Subscribe to:
Post Comments (Atom)
2 comments:
It is true you can create a "new you" in almost any virtual format. But, in support of the article, I have noticed that some people I know are exactly the same in game worlds as they are in real-life.
My boyfriend plays Halo 3, and other such games, and he is always leading and directing everyone. He also gets entirely too into the game sometimes and very emotional. Many of these qualities are part of his real-life personality.
I also think that some people who are less outgoing in real-life are gien a chance to open up a lot.
It's completely possible that people who interact well online would not do so in RL.
What it is about games like WOW is user have a strong intrinsic motivation to belong to a group (guild).
Scholars study that motivation, how it happens, why it happens, and how that motivation could be channeled in an educational setting.
Post a Comment